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Gutshot saddles up
for OwlCon 2003
Houston, Texas -- Yippee
Ti Yi Yay, saddle pals! It's time for the Gutshot Posse to mosey on over
to OwlCon XXII.
"This is our third playtest at OwlCon," said Posse Co-leader
Mike Mitchell. "And I'm really looking forward to it. The OwlCon
people are simply the best, and their input has been a real help to us
in the past."
The rules have undergone a lot of changes and updates during the past
year, he said.
"We've had some very successful playtestests during 2002,"
he said, referring to a November 2002 playtest by the Ann Arbor Area Historical
Miniatures Gaming Group (A3MHG2). "They provided us with a lot of
guidance that helped us shape the rules we will be bringing to this year's
OwlCon."
New rules will include the long-awaited hand-to-hand combat system.
"The hand-to-hand combat system is still being fleshed out, but
our two systems for tracking lethal and non-lethal damage make it possible
for our game to have a friendly bar fight without anyone getting killed,"
Mitchell explained.
Mitchell expressed excitement about unveiling some other new rules this
year, including Victory Points and Victory Objectives,
which will be used in extended Campaign Play.
"Our Campaign Rules have been designed to motivate players to keep
their characters alive from game-to-game," Mitchell explained. "We're
really interested in seeing what happens when there's a reason for characters
to avoid fighting to the death. This should definitely make things more
interesting."
Mitchell will be running a new adventure: Love and Bullets, or,
'Not with my daughter, you don't!' The scenario, in which a Cattle
Baron tries to stop his head-strong daughter from running off with a handsome
young cattle rustler, was actually suggested by a playtester at Midnight
Comics last year.
"It was great," Mitchell said. "I was doing a playtest
at one of my favorite gaming stores, and a player suggested the plot for
a team-vs-team game. It was a really good idea, so I decided to modify
it for use it at this year's convention. It's a particularly good adventure
because it will force the players to use the hand-to-hand rules to subdue
the Runaway Bride."
This adventure, and others, will be released as free downloads from the
Gutshot Website after the game is published. That date, although closer
than before, is still not set in stone.
"I've said it before, and I mean it: we will not rush to market
with a half-finished product," Mitchell said. "If it takes another
year, or even two, to playtest this game, then so be it.
"We're not striving to create 'the perfect game,' because that's
just not possible. But we can work as hard as we can, for as long as it
takes, to create a game that we can be proud of, and that people will
want to play."
The annual convention is held Feb. 7-9 in Houston, Texas
at Rice University. See sidebar for details.
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