We had a BLAST at OwlCon 2K2!
The Annual Game Convention at Rice University in Houston, Texas was held
Feb. 8-10. The Gutshot Posse (consisting of Jim Skipper and Mike
Mitchell) attended and playtested the latest rules revisions. We learned
a LOT from these games.
"Bad Day at Beaver Creek, Take Two"
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Troy Roper and Jim Skipper look on
while John Sponheimer measures the range for "Fritz Sure-Shot."
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Posse friend John Sponheimer, took time off from running
his Website, www.completerpg.com,
and paid us a visit.
His two figures, "Fritz Sure-Shot" and "Fritz Mastershot,"
gave us all a run for our dice. Reading the wicked grin on his face
as he blew Troy's figure away, it's pretty obvious that he enjoyed
finally finding out what Gutshot is all about.
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"Last One Standing -- Team Play"
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Between the five of us playing, we fielded 12 Characters (three
of us ran two, two ran three). It was a fast and furious battle
between two rival bands out outlaws.
Team One (Everett, John, and Mike): Nevada Nell, Injun Joe,
Coyote Bob, Cotton King, Fritz Sure-shot, and Kirk the Killer Klaw.
Team Two (Troy and Jim): Slim Jim, Diamond Jim, Slippery
Jim Degris, Joe Bob, Deadeye Dan, and Bad Bart.
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"This here town ain't big enough for the both of us," so
one of the gangs had to go. |
Each player set up his figures anywhere in their half of town. Then
all hell broke loose! |
We placed our figures anywhere we wanted in our half of town. At
one end, Nell's Raiders hunkered down behind the privy for a pow-wow,
then headed out with guns blazing.
At the other end of town, The Bad Boys scattered about, taking
refuge in various buildings and started with a cautious, defensive
posture.
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The battle moved from the streets to the saloon and back again. We made
good use of the "Partial Cover Rules" as the battle raged on.
The "Snake-Eyes" fumble table helped turn the tide of battle
as one of Jim's figures had his gun explode in his hand (the result of
two consecutive, very bad rolls).
The battle moved from the streets to the saloon and back again.
We made good use of the "Partial Cover Rules" as the battle
raged on.
The "Snake-Eyes" fumble table helped turn the tide of
battle as one of Jim's figures had his gun explode in his hand (the
result of two consecutive, very bad rolls).
Bad luck also played a roll... in three different situations the
figure had someone at point-blank range with a shotgun... almost
impossible to miss! All we needed was to roll a four on two six-siders...
and all three times we rolled a three!
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"Hmmm. If I move Bad Bart over there, I can catch Nell in a crossfire..." |
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Main Street quickly became a blood bath as the two
gangs fought for control of the town. (Jim, Everett Chun, John, and
Troy) |
In the end, there could be only one gang in town... and Nevada Nell danced
the victory dance as that no-good, yellow-bellied varmint Bad Bart-- the
last survivor of his team -- hightailed it out of town.
Team One claimed victory, and First Prize selection went to Everett Chun,
who chose the classic Gutshot Logo T-Shirt. Second Prize went to
Troy Roper, who walked away with the Gutshot Tote Bag.
We're looking forward to OwlCon 2003!
Special thanks to Convention Director Michael Cassavantes
for permission to use the OwlCon logo on our site.
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