Mike and Mike - Part One
I first laid eyes on Michael T. Murphy on May 25, 1990. I know this to be fact because that is the date recorded in Journies of the Seven... what we saw and who we met, which is the title of my hastily scrawled notes about the Adventures of Tally O'Broic, a half-orc Cleric/Thief with a heart of gold and wandering loins. Murph was the Dungeon Master and I was one of seven players who gathered around the gaming table that Saturday afternoon more than a decade past. Like the journal, the game, and life itself, the friendship that grew from that meeting was more than I could ever have imagined it would be.
Murph and I talked for a few hours over the course of a month before he actually set a date for the first game. We discussed how we were tired of modules and Monty Haul, how we wanted a long-term campaign where the characters were free to roam the world and experience actual lives. During this time I worked on my character concept, drawing inspiration for Tally's past partly from the song "Bayou Boys" by Eddy Raven. Tally was a hellraiser as a youth who found religion suddenly -- Aegir, Norse god of the sea -- and was trying his dammedest to make up for a wasted youth and his light-fingered ways. Unfortunately for Tally, he was Chaotic Neutral and wouldn't always succeed. It was the tension between wanting to be good but not quite knowing how to do it that would fuel the fire of his personality. On the drive to the first game I wondered if I could go through with the thick Irish brogue I was planning and if I could bring forth the elaborate back story I had created for Tally. The first game was at Ray Massey's apartment (he was also in 3rd ACR). I entered Ray's apartment and didn't realize that I was meeting my best friend for life.
"Into The Woods -- One Midnight Gone."
To be continued... eventually
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